It's not that this is broken or anything, but this is supposed to be a 100% retweaked product. Most notably, unlike Diablo II (tired of it appearing on this review?), the controls feel… stiff, with the playable character looking as if hesitating before attacking. Unfortunately, while most bugs have been fixed, some in-game mechanics have been left intact. Being an ARPG, this is all about the action, though, and, at first, it doesn't disappoint, although it does feel quite slow - and, thankfully, this edition includes a speed setting. Greek grasslands, Egyptian grasslands, Mesopotamian grasslands… heck, even the made-by-the-Gods Elysian grasslands look mundane here. Compare the almost infinite amount of "Manthos: simple villager," to the smaller, but far more memorable cast of Blizzard's dark gothic fantasy masterpiece, and you get the idea.Įven visually, and while this looks beautiful with its high-quality animation (ragdoll physics rock!), vibrant colours, and this version's hi-res facelift, it has a severe lack of character. Now, Titan Quest's simple premise could definitely be more interesting, but all NPCs tend to talk like generic MMORPG quest givers… and to say the truth that's what they are. Kill them!" each title added its own unique twists and bits of lore into the mix, and had superb presentation.
#TITAN QUEST ANNIVERSARY EDITION METACRITIC SERIES#
Kill them!" and, yeah, while the Diablo series was like " Devils have appeared. This uses the unimaginative route of " Titans have appeared. Therefore, its storyline is fantastic, too… right? Far from it.
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Hope this wil be patched otherwise will come back to Immortal Throne and forget this idiotic edition forever.Greek mythology is fantastic.
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It's totally makes no sense to play epic/legend now, the game turns into endless respawn over and over again. Why the f i cannot normally play on epic difficulty with perfect purple stuff on me and all great resists over 55%? How it is possible i'm dying after sepulchral wyrm's fire attack having 76% fire resist and 3K life points?! Hey, developer, are you f_ serious? What the reason for me to farm the bosses and gather all rare loot if each basic monster can beat the sh out of me whatever stuff i have? I really cannot imagine what will happen on legendary difficulty. BUT! I see the developers did NOT test at all what they changed in this anniversary edition. Why the f i cannot normally play on epic difficulty with perfect purple stuff on me and all great resists over 55%? How it is possible i'm dying after sepulchral wyrm's fire attack having 76% fire resist and 3K life points?! Hey, I really love the game and spent thousand hours playing it. I really love the game and spent thousand hours playing it.